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using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using System.Timers;
using MediaBrowser.Common.Extensions;
using MediaBrowser.Controller.Library;
using MediaBrowser.Controller.Plugins;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.Entities;
using MediaBrowser.Model.Session;
using Microsoft.Extensions.Logging;
namespace ConfusedPolarBear.Plugin.IntroSkipper;
/// <summary>
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/// Automatically skip past credit sequences.
/// Commands clients to seek to the end of the credits as soon as they start playing it.
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/// </summary>
public class AutoSkipCredits : IServerEntryPoint
{
private readonly object _sentSeekCommandLock = new();
private ILogger<AutoSkipCredits> _logger;
private IUserDataManager _userDataManager;
private ISessionManager _sessionManager;
private System.Timers.Timer _playbackTimer = new(1000);
private Dictionary<string, bool> _sentSeekCommand;
/// <summary>
/// Initializes a new instance of the <see cref="AutoSkipCredits"/> class.
/// </summary>
/// <param name="userDataManager">User data manager.</param>
/// <param name="sessionManager">Session manager.</param>
/// <param name="logger">Logger.</param>
public AutoSkipCredits(
IUserDataManager userDataManager,
ISessionManager sessionManager,
ILogger<AutoSkipCredits> logger)
{
_userDataManager = userDataManager;
_sessionManager = sessionManager;
_logger = logger;
_sentSeekCommand = new Dictionary<string, bool>();
}
/// <summary>
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/// If credits auto skipping is enabled, set it up.
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/// </summary>
/// <returns>Task.</returns>
public Task RunAsync()
{
_logger.LogDebug("Setting up automatic skipping");
_userDataManager.UserDataSaved += UserDataManager_UserDataSaved;
Plugin.Instance!.AutoSkipCreditsChanged += AutoSkipCreditsChanged;
// Make the timer restart automatically and set enabled to match the configuration value.
_playbackTimer.AutoReset = true;
_playbackTimer.Elapsed += PlaybackTimer_Elapsed;
AutoSkipCreditsChanged(null, EventArgs.Empty);
return Task.CompletedTask;
}
private void AutoSkipCreditsChanged(object? sender, EventArgs e)
{
var newState = Plugin.Instance!.Configuration.AutoSkipCredits;
_logger.LogDebug("Setting playback timer enabled to {NewState}", newState);
_playbackTimer.Enabled = newState;
}
private void UserDataManager_UserDataSaved(object? sender, UserDataSaveEventArgs e)
{
var itemId = e.Item.Id;
var newState = false;
var episodeNumber = e.Item.IndexNumber.GetValueOrDefault(-1);
// Ignore all events except playback start & end
if (e.SaveReason != UserDataSaveReason.PlaybackStart && e.SaveReason != UserDataSaveReason.PlaybackFinished)
{
return;
}
// Lookup the session for this item.
SessionInfo? session = null;
try
{
foreach (var needle in _sessionManager.Sessions)
{
if (needle.UserId == e.UserId && needle.NowPlayingItem.Id == itemId)
{
session = needle;
break;
}
}
if (session == null)
{
_logger.LogInformation("Unable to find session for {Item}", itemId);
return;
}
}
catch (Exception ex) when (ex is NullReferenceException || ex is ResourceNotFoundException)
{
return;
}
// Reset the seek command state for this device.
lock (_sentSeekCommandLock)
{
var device = session.DeviceId;
_logger.LogDebug("Resetting seek command state for session {Session}", device);
_sentSeekCommand[device] = newState;
}
}
private void PlaybackTimer_Elapsed(object? sender, ElapsedEventArgs e)
{
foreach (var session in _sessionManager.Sessions)
{
var deviceId = session.DeviceId;
var itemId = session.NowPlayingItem.Id;
var position = session.PlayState.PositionTicks / TimeSpan.TicksPerSecond;
// Don't send the seek command more than once in the same session.
lock (_sentSeekCommandLock)
{
if (_sentSeekCommand.TryGetValue(deviceId, out var sent) && sent)
{
_logger.LogTrace("Already sent seek command for session {Session}", deviceId);
continue;
}
}
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// Assert that credits were detected for this item.
if (!Plugin.Instance!.Credits.TryGetValue(itemId, out var credit) || !credit.Valid)
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{
continue;
}
// Seek is unreliable if called at the very start of an episode.
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var adjustedStart = Math.Max(5, credit.IntroStart);
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_logger.LogTrace(
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"Playback position is {Position}, credits run from {Start} to {End}",
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position,
adjustedStart,
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credit.IntroEnd);
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if (position < adjustedStart || position > credit.IntroEnd)
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{
continue;
}
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// Notify the user that credits are being skipped for them.
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var notificationText = Plugin.Instance!.Configuration.AutoSkipCreditsNotificationText;
if (!string.IsNullOrWhiteSpace(notificationText))
{
_sessionManager.SendMessageCommand(
session.Id,
session.Id,
new MessageCommand()
{
Header = string.Empty, // some clients require header to be a string instead of null
Text = notificationText,
TimeoutMs = 2000,
},
CancellationToken.None);
}
_logger.LogDebug("Sending seek command to {Session}", deviceId);
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var creditEnd = (long)credit.IntroEnd;
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_sessionManager.SendPlaystateCommand(
session.Id,
session.Id,
new PlaystateRequest
{
Command = PlaystateCommand.Seek,
ControllingUserId = session.UserId.ToString("N"),
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SeekPositionTicks = creditEnd * TimeSpan.TicksPerSecond,
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},
CancellationToken.None);
// Flag that we've sent the seek command so that it's not sent repeatedly
lock (_sentSeekCommandLock)
{
_logger.LogTrace("Setting seek command state for session {Session}", deviceId);
_sentSeekCommand[deviceId] = true;
}
}
}
/// <summary>
/// Dispose.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Protected dispose.
/// </summary>
/// <param name="disposing">Dispose.</param>
protected virtual void Dispose(bool disposing)
{
if (!disposing)
{
return;
}
_userDataManager.UserDataSaved -= UserDataManager_UserDataSaved;
_playbackTimer.Stop();
_playbackTimer.Dispose();
}
}