From 503f7e46964819b93e9d23d6857d4647d19b0d7e Mon Sep 17 00:00:00 2001 From: Konrad Rej <31326411+konradrej@users.noreply.github.com> Date: Wed, 12 Jan 2022 00:04:39 +0100 Subject: [PATCH] Update dotnet version Change references to dotnet 5.0 to dotnet 6.0 as the plugin template has been updated to dotnet 6.0. --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 739334a..16614f6 100644 --- a/README.md +++ b/README.md @@ -1,10 +1,10 @@ # So you want to make a Jellyfin plugin -Awesome! This guide is for you. Jellyfin plugins are written using the dotnet standard framework. What that means is you can write them in any language that implements the CLI or the DLI and can compile to net5.0. The examples on this page are in C# because that is what most of Jellyfin is written in, but F#, Visual Basic, and IronPython should all be compatible once compiled. +Awesome! This guide is for you. Jellyfin plugins are written using the dotnet standard framework. What that means is you can write them in any language that implements the CLI or the DLI and can compile to net6.0. The examples on this page are in C# because that is what most of Jellyfin is written in, but F#, Visual Basic, and IronPython should all be compatible once compiled. ## 0. Things you need to get started -- [Dotnet SDK 5.0](https://dotnet.microsoft.com/download) +- [Dotnet SDK 6.0](https://dotnet.microsoft.com/download) - An editor of your choice. Some free choices are: @@ -39,7 +39,7 @@ If you'd rather start from scratch keep going on to step one. This assumes no sp Make a new dotnet standard project with the following command, it will make a directory for itself. ``` -dotnet new classlib -f net5.0 -n MyJellyfinPlugin +dotnet new classlib -f net6.0 -n MyJellyfinPlugin ``` Now add the Jellyfin shared libraries.