using System.Diagnostics; using IntroSkipper.Data; using MediaBrowser.Model.Plugins; namespace IntroSkipper.Configuration; /// <summary> /// Plugin configuration. /// </summary> public class PluginConfiguration : BasePluginConfiguration { /// <summary> /// Initializes a new instance of the <see cref="PluginConfiguration"/> class. /// </summary> public PluginConfiguration() { } // ===== Analysis settings ===== /// <summary> /// Gets or sets the max degree of parallelism used when analyzing episodes. /// </summary> public int MaxParallelism { get; set; } = 2; /// <summary> /// Gets or sets the comma separated list of library names to analyze. /// </summary> public string SelectedLibraries { get; set; } = string.Empty; /// <summary> /// Gets or sets a value indicating whether all libraries should be analyzed. /// </summary> public bool SelectAllLibraries { get; set; } = true; /// <summary> /// Gets or sets a value indicating whether movies should be analyzed. /// </summary> public bool AnalyzeMovies { get; set; } /// <summary> /// Gets or sets the list of client to auto skip for. /// </summary> public string ClientList { get; set; } = string.Empty; /// <summary> /// Gets or sets a value indicating whether to scan for intros during a scheduled task. /// </summary> public bool AutoDetectIntros { get; set; } = true; /// <summary> /// Gets or sets a value indicating whether to scan for credits during a scheduled task. /// </summary> public bool AutoDetectCredits { get; set; } = true; /// <summary> /// Gets or sets a value indicating whether to analyze season 0. /// </summary> public bool AnalyzeSeasonZero { get; set; } /// <summary> /// Gets or sets a value indicating whether the episode's fingerprint should be cached to the filesystem. /// </summary> public bool CacheFingerprints { get; set; } = true; /// <summary> /// Gets or sets a value indicating whether analysis will use Chromaprint to determine fingerprints. /// </summary> public bool WithChromaprint { get; set; } = true; // ===== Media Segment handling ===== /// <summary> /// Gets or sets a value indicating whether to update Media Segments. /// </summary> public bool UpdateMediaSegments { get; set; } = true; /// <summary> /// Gets or sets a value indicating whether to regenerate all Media Segments during the next scan. /// By default, Media Segments are only written for a season if the season had at least one newly analyzed episode. /// If this is set, all Media Segments will be regenerated and overwrite any existing Media Segemnts. /// </summary> public bool RegenerateMediaSegments { get; set; } = true; // ===== Custom analysis settings ===== /// <summary> /// Gets or sets the percentage of each episode's audio track to analyze. /// </summary> public int AnalysisPercent { get; set; } = 25; /// <summary> /// Gets or sets the upper limit (in minutes) on the length of each episode's audio track that will be analyzed. /// </summary> public int AnalysisLengthLimit { get; set; } = 10; /// <summary> /// Gets or sets the minimum length of similar audio that will be considered an introduction. /// </summary> public int MinimumIntroDuration { get; set; } = 15; /// <summary> /// Gets or sets the maximum length of similar audio that will be considered an introduction. /// </summary> public int MaximumIntroDuration { get; set; } = 120; /// <summary> /// Gets or sets the minimum length of similar audio that will be considered ending credits. /// </summary> public int MinimumCreditsDuration { get; set; } = 15; /// <summary> /// Gets or sets the upper limit (in seconds) on the length of each episode's audio track that will be analyzed when searching for ending credits. /// </summary> public int MaximumCreditsDuration { get; set; } = 450; /// <summary> /// Gets or sets the upper limit (in seconds) on the length of a movie segment that will be analyzed when searching for ending credits. /// </summary> public int MaximumMovieCreditsDuration { get; set; } = 900; /// <summary> /// Gets or sets the minimum percentage of a frame that must consist of black pixels before it is considered a black frame. /// </summary> public int BlackFrameMinimumPercentage { get; set; } = 85; /// <summary> /// Gets or sets the regular expression used to detect introduction chapters. /// </summary> public string ChapterAnalyzerIntroductionPattern { get; set; } = @"(^|\s)(Intro|Introduction|OP|Opening)(\s|$)"; /// <summary> /// Gets or sets the regular expression used to detect ending credit chapters. /// </summary> public string ChapterAnalyzerEndCreditsPattern { get; set; } = @"(^|\s)(Credits?|ED|Ending|End|Outro)(\s|$)"; // ===== Playback settings ===== /// <summary> /// Gets or sets a value indicating whether to show the skip intro button. /// </summary> public bool SkipButtonVisible { get; set; } = false; /// <summary> /// Gets a value indicating whether to show the skip intro warning. /// </summary> public bool SkipButtonWarning { get => WarningManager.HasFlag(PluginWarning.UnableToAddSkipButton); } /// <summary> /// Gets or sets a value indicating whether introductions should be automatically skipped. /// </summary> public bool AutoSkip { get; set; } /// <summary> /// Gets or sets a value indicating whether credits should be automatically skipped. /// </summary> public bool AutoSkipCredits { get; set; } /// <summary> /// Gets or sets the seconds before the intro starts to show the skip prompt at. /// </summary> public int ShowPromptAdjustment { get; set; } = 5; /// <summary> /// Gets or sets the seconds after the intro starts to hide the skip prompt at. /// </summary> public int HidePromptAdjustment { get; set; } = 10; /// <summary> /// Gets or sets a value indicating whether the introduction in the first episode of a season should be ignored. /// </summary> public bool SkipFirstEpisode { get; set; } = true; /// <summary> /// Gets or sets a value indicating whether the skip button should be displayed for the duration of the intro. /// </summary> public bool PersistSkipButton { get; set; } = true; /// <summary> /// Gets or sets the amount of intro to play (in seconds). /// </summary> public int RemainingSecondsOfIntro { get; set; } = 2; /// <summary> /// Gets or sets the amount of intro at start to play (in seconds). /// </summary> public int SecondsOfIntroStartToPlay { get; set; } /// <summary> /// Gets or sets the amount of credit at start to play (in seconds). /// </summary> public int SecondsOfCreditsStartToPlay { get; set; } // ===== Internal algorithm settings ===== /// <summary> /// Gets or sets the maximum number of bits (out of 32 total) that can be different between two Chromaprint points before they are considered dissimilar. /// Defaults to 6 (81% similar). /// </summary> public int MaximumFingerprintPointDifferences { get; set; } = 6; /// <summary> /// Gets or sets the maximum number of seconds that can pass between two similar fingerprint points before a new time range is started. /// </summary> public double MaximumTimeSkip { get; set; } = 3.5; /// <summary> /// Gets or sets the amount to shift inverted indexes by. /// </summary> public int InvertedIndexShift { get; set; } = 2; /// <summary> /// Gets or sets the maximum amount of noise (in dB) that is considered silent. /// Lowering this number will increase the filter's sensitivity to noise. /// </summary> public int SilenceDetectionMaximumNoise { get; set; } = -50; /// <summary> /// Gets or sets the minimum duration of audio (in seconds) that is considered silent. /// </summary> public double SilenceDetectionMinimumDuration { get; set; } = 0.33; // ===== Localization support ===== /// <summary> /// Gets or sets the text to display in the skip button in introduction mode. /// </summary> public string SkipButtonIntroText { get; set; } = "Skip Intro"; /// <summary> /// Gets or sets the text to display in the skip button in end credits mode. /// </summary> public string SkipButtonEndCreditsText { get; set; } = "Next"; /// <summary> /// Gets or sets the notification text sent after automatically skipping an introduction. /// </summary> public string AutoSkipNotificationText { get; set; } = "Intro skipped"; /// <summary> /// Gets or sets the notification text sent after automatically skipping credits. /// </summary> public string AutoSkipCreditsNotificationText { get; set; } = "Credits skipped"; /// <summary> /// Gets or sets the number of threads for an ffmpeg process. /// </summary> public int ProcessThreads { get; set; } /// <summary> /// Gets or sets the relative priority for an ffmpeg process. /// </summary> public ProcessPriorityClass ProcessPriority { get; set; } = ProcessPriorityClass.BelowNormal; }