f4e84d4d07
Text for the skip button and auto skip message can now be customized Closes #104, 105
230 lines
7.6 KiB
C#
230 lines
7.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Timers;
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using MediaBrowser.Common.Extensions;
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using MediaBrowser.Controller.Library;
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using MediaBrowser.Controller.Plugins;
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using MediaBrowser.Controller.Session;
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using MediaBrowser.Model.Entities;
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using MediaBrowser.Model.Session;
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using Microsoft.Extensions.Logging;
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namespace ConfusedPolarBear.Plugin.IntroSkipper;
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/// <summary>
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/// Automatically skip past introduction sequences.
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/// Commands clients to seek to the end of the intro as soon as they start playing it.
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/// </summary>
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public class AutoSkip : IServerEntryPoint
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{
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private readonly object _sentSeekCommandLock = new();
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private ILogger<AutoSkip> _logger;
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private IUserDataManager _userDataManager;
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private ISessionManager _sessionManager;
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private System.Timers.Timer _playbackTimer = new(1000);
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private Dictionary<string, bool> _sentSeekCommand;
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/// <summary>
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/// Initializes a new instance of the <see cref="AutoSkip"/> class.
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/// </summary>
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/// <param name="userDataManager">User data manager.</param>
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/// <param name="sessionManager">Session manager.</param>
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/// <param name="logger">Logger.</param>
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public AutoSkip(
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IUserDataManager userDataManager,
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ISessionManager sessionManager,
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ILogger<AutoSkip> logger)
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{
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_userDataManager = userDataManager;
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_sessionManager = sessionManager;
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_logger = logger;
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_sentSeekCommand = new Dictionary<string, bool>();
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}
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/// <summary>
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/// If introduction auto skipping is enabled, set it up.
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/// </summary>
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/// <returns>Task.</returns>
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public Task RunAsync()
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{
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_logger.LogDebug("Setting up automatic skipping");
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_userDataManager.UserDataSaved += UserDataManager_UserDataSaved;
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Plugin.Instance!.AutoSkipChanged += AutoSkipChanged;
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// Make the timer restart automatically and set enabled to match the configuration value.
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_playbackTimer.AutoReset = true;
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_playbackTimer.Elapsed += PlaybackTimer_Elapsed;
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AutoSkipChanged(null, EventArgs.Empty);
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return Task.CompletedTask;
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}
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private void AutoSkipChanged(object? sender, EventArgs e)
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{
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var newState = Plugin.Instance!.Configuration.AutoSkip;
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_logger.LogDebug("Setting playback timer enabled to {NewState}", newState);
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_playbackTimer.Enabled = newState;
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}
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private void UserDataManager_UserDataSaved(object? sender, UserDataSaveEventArgs e)
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{
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var itemId = e.Item.Id;
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var newState = false;
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var episodeNumber = e.Item.IndexNumber.GetValueOrDefault(-1);
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// Ignore all events except playback start & end
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if (e.SaveReason != UserDataSaveReason.PlaybackStart && e.SaveReason != UserDataSaveReason.PlaybackFinished)
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{
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return;
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}
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// Lookup the session for this item.
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SessionInfo? session = null;
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try
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{
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foreach (var needle in _sessionManager.Sessions)
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{
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if (needle.UserId == e.UserId && needle.NowPlayingItem.Id == itemId)
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{
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session = needle;
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break;
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}
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}
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if (session == null)
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{
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_logger.LogInformation("Unable to find session for {Item}", itemId);
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return;
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}
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}
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catch (Exception ex) when (ex is NullReferenceException || ex is ResourceNotFoundException)
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{
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return;
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}
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// If this is the first episode in the season, and SkipFirstEpisode is false, pretend that we've already sent the seek command for this playback session.
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if (!Plugin.Instance!.Configuration.SkipFirstEpisode && episodeNumber == 1)
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{
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newState = true;
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}
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// Reset the seek command state for this device.
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lock (_sentSeekCommandLock)
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{
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var device = session.DeviceId;
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_logger.LogDebug("Resetting seek command state for session {Session}", device);
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_sentSeekCommand[device] = newState;
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}
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}
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private void PlaybackTimer_Elapsed(object? sender, ElapsedEventArgs e)
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{
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foreach (var session in _sessionManager.Sessions)
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{
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var deviceId = session.DeviceId;
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var itemId = session.NowPlayingItem.Id;
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var position = session.PlayState.PositionTicks / TimeSpan.TicksPerSecond;
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// Don't send the seek command more than once in the same session.
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lock (_sentSeekCommandLock)
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{
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if (_sentSeekCommand.TryGetValue(deviceId, out var sent) && sent)
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{
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_logger.LogTrace("Already sent seek command for session {Session}", deviceId);
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continue;
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}
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}
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// Assert that an intro was detected for this item.
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if (!Plugin.Instance!.Intros.TryGetValue(itemId, out var intro) || !intro.Valid)
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{
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continue;
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}
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// Seek is unreliable if called at the very start of an episode.
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var adjustedStart = Math.Max(5, intro.IntroStart);
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_logger.LogTrace(
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"Playback position is {Position}, intro runs from {Start} to {End}",
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position,
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adjustedStart,
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intro.IntroEnd);
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if (position < adjustedStart || position > intro.IntroEnd)
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{
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continue;
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}
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// Notify the user that an introduction is being skipped for them.
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var notificationText = Plugin.Instance!.Configuration.AutoSkipNotificationText;
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if (!string.IsNullOrWhiteSpace(notificationText))
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{
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_sessionManager.SendMessageCommand(
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session.Id,
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session.Id,
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new MessageCommand()
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{
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Header = string.Empty, // some clients require header to be a string instead of null
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Text = notificationText,
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TimeoutMs = 2000,
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},
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CancellationToken.None);
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}
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_logger.LogDebug("Sending seek command to {Session}", deviceId);
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var introEnd = (long)intro.IntroEnd - Plugin.Instance!.Configuration.SecondsOfIntroToPlay;
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_sessionManager.SendPlaystateCommand(
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session.Id,
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session.Id,
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new PlaystateRequest
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{
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Command = PlaystateCommand.Seek,
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ControllingUserId = session.UserId.ToString("N"),
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SeekPositionTicks = introEnd * TimeSpan.TicksPerSecond,
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},
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CancellationToken.None);
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// Flag that we've sent the seek command so that it's not sent repeatedly
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lock (_sentSeekCommandLock)
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{
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_logger.LogTrace("Setting seek command state for session {Session}", deviceId);
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_sentSeekCommand[deviceId] = true;
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}
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}
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}
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/// <summary>
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/// Dispose.
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/// </summary>
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// Protected dispose.
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/// </summary>
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/// <param name="disposing">Dispose.</param>
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protected virtual void Dispose(bool disposing)
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{
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if (!disposing)
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{
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return;
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}
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_userDataManager.UserDataSaved -= UserDataManager_UserDataSaved;
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_playbackTimer.Stop();
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_playbackTimer.Dispose();
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}
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}
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